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Ovi Store Game review: Fony3D Elements
Fony3D Elements is an isometric style platformer with a weird name that has you ambling through levels grabbing as many points at possible whilst avoiding monsters, obstacles and traps. It’s available for free now on the Ovi Store. But is it any good? Read our Fony3D Elements review to find out.
It might have a silly name, but there is something about Fony3D Elements that makes it stand out intriguingly from other Ovi Store titles, for both good and bad. You take control of the cylindrical Fony. We’re not quite sure what he is, but he looks like a piece of Lego without a body.
From the moment you start the game you know you’re in for a ‘different’ experience. Jumping into the game you control the action from an isometric perspective that rotates depending on the direction you make Fony walk in. A decent effort has clearly been made to create a world worth exploring, albeit in a linear fashion. There isn’t much to the gameplay at all. You walk along paths collecting points and power-ups while avoiding enemies. It’s like Pacman from a different perspective. There’s even a power-up letting you eat the enemies for a short period of time. Other goodies also let you become invisible, and impervious to enemies for a time. Later levels see you contending with enemies and the landscape. There are soon plenty of obstacles to avoid.
Unfortunately Fony3D Elements is nowhere near as fun as Pacman. The controls are awful, with the directional buttons placed about as far as they can possibly be on a touchscreen. Playing Fony3D Elements on an N97 you always have to stretch your fingers just to change direction. Fast movements and enemy avoiding becomes incredibly tough. There’s challenging, and there’s challenging, but here you feel like you’re constantly fighting against the controls. The graphics are also outdated, but as it’s a free game, we won’t hold that against Fony3D Elements too much.
Fony3D Elements could have been great, instead it’s just a semi-decent game with poor controls. The thought is clearly there, but it lacks in execution. As intriguing as it is upon start up, it’s one worth avoiding until better touchscreen controls are in place.
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